Wednesday, August 31, 2011

Researching CPU Architecture

I will be trying out a new idea while developing the SHMUP:  Develop it as though I am creating it for a console, where the console is my specific computer.  The plan is to add in support for other hardware afterwards.  This should also help me determine the system requirements, as I will be a lot more familiar with what the game requires.

So the first step is to learn about my computer's hardware, which I have been doing for the last couple weeks.  So far I have studied system memory and chipset architecture, although there is still more to learn of course.  I probably know enough in these areas for the moment though.  I am currently researching CPU architecture, and if you are doing the same I would highly recommend this article: The Microarchitecture of Superscalar Processors